Now for my levels...
For this project, I decided that I would build 3 levels. On the first one it would be a simple tutorial-like level, with instructions on how to play the game when you first start using pressure pads or triggers of some sort.
The second level would then introduce the moving platform idea to the player, with another help box on the start of the level indicating that yes the platform is moving and you must account for this.
The final level I did was going to then incorporate a higher level of difficulty to the moving platform, speed and area to land on plus have the challenge of moving around a full level instead of some blocks placed in front of each other.



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